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Highlands

This a zone in my game, Deadvale. My contributions specific to this image were environment design, layout and composition, and lighting. I also created some of the props in this scene in Blender. I modeled the medieval-style tavern and runed stone, and used a combination of my own procedural materials and modified materials made by others. This scene also uses a variety of assets licensed from different online marketplaces, as well as props and characters created by artists specifically for the project. For a full list of credits, please see Deadvale either in-game or on IMDB.